Heart of the Forest

Heart of the Forest

A 3D tower-defense game with third-person building and combat.

EngineTeam Wombat Custom OpenGL Engine
TeamSeven-person student team
Game + Engine Development PeriodJanuary–April 2022 (4 Months)

Building the Game

Our team used our custom-built OpenGL engine to create a 3D tower-defense game inspired by Orcs Must Die and Dungeon Defenders. The player could construct defenses while also moving through the level and participating directly in combat.

Heart of the Forest still image

Team and Iteration

I guided teamwork through scrums, co-led design meetings, and supported branching and pull-request workflows. I also collaborated on a map and level editor that accelerated content creation. Throughout development, we reviewed player feedback covering controls, camera behavior, construction, combat, responsiveness, movement, model clarity, learning, UI/UX, and mechanics, then used those findings to improve the game.