Skating movement prototype

One Day Prototype - Skating Movement Exploration

A rapid movement prototype built on top of the core player movement system I architected.

Engine Unity
Team Endeavor One — Unannounced Project
Prototype Duration 1 Day
01

Rapid Prototyping

The skating mode took less than 2 hours to implement because I had architected the underlying player movement system with the hooks needed to support alternate locomotion modes.

Player skating through the slalom test space
02

Momentum-Driven Movement

Skating reduced turning control, preserved momentum, and allowed the player to leave the ground from ramps and ledges. A slight crouch reinforced the skating posture and supported moving beneath low obstacles.

More Info

The prototype produced a fast, free-form movement mode suited to escape sequences or other high-speed scenarios. Special thanks to David Brender for designing the slalom level used to test and showcase the mechanic.