ConCaveity

ConCaveity

A C++ dungeon stealth platformer built on a custom 2D engine.

EngineCustom C++ 2D Engine
TeamFour-person student team
Game + Engine Development PeriodJanuary–April 2021 (4 Months)

Custom Engine and Gameplay

I designed and developed a 2D dungeon stealth platformer inspired by Impossible Mission. Our team built the supporting engine in C++, including physics, graphics, simple animation, combat, cooldowns, levels, and objectives.

ConCaveity still image

Teaching Through Level Design

I designed levels to introduce mechanics gradually so new players could learn through play rather than through a separate tutorial. We also analyzed player feedback and adjusted controls, clarity, difficulty, progression, and the way mechanics were introduced.